Cleaning: Any time that you purchase used furniture, or want to update yours, cleaning is a great first step! Do you know what fabric is on the upholstery or sofa? If you can locate the manufacturer’s tag, often attached under a cushion, most of the time it will give cleaning instructions. Or if you prefer, ask where the sofa was originally purchased to see if the store may have any advice for you. If you cannot obtain this information, we recommend contacting a professional upholstery cleaning service in your local area. Cleaning the sofa or other furniture without using the correct method can set the stains and cause your upholstery to be aesthetically unappealing.

·        Maintenance: Regular maintenance for your upholstery is quite simple, for detailed instructions you can visit the article, “Clean Upholstered Furniture Like A Pro” on Better Homes & Gardens website. Remember that once the sofa, or other pieces of furniture, is clean you should vacuum regularly and address stains as soon as they occur. 

·        Add a Personal Touch: No matter if it’s new or not, a great way to personalize your furniture is to add a pop of color. By adding a luxury throw blanket or bedding pillow, your upholstery can match your style perfectly. This décor trick has been around for years and still works wonders! Faux fur and classically-striped throws are still very trendy and can modernize your furniture in a matter of seconds. You can choose between neutral or bright colors or add some tassels and fringe details. 

·        Changing Things Up: Keeping a variety of pillows and decorative throws stored away is always a good idea when you want to change things up to match your style and the ever-changing seasons. During the cold, winter months, it’s always nice to have a warm blanket to snuggle under. And when the summer months come around, you can easily trade your snuggly blanket out for a lightweight cotton or linen throw. Another fun way to use a large throw is as a quilt coverlet or slipcover for furniture.

·        Cleaning Different Chair Materials: Cleaning furniture isn’t the easiest task, and when you add different materials to the mix, it can be a challenge. We’ve listed a few of the most common chair materials and the easiest ways to clean them below.

Ø  Wicker Chairs: The best way to clean a wicker chair is to vacuum it with a soft brush attachment. Then, use a garden hose or a brush with soapy water to wash it. When drying, make sure the chair is in a breezy area with plenty of shade.

Ø  Chrome Chairs: You will need to use a glass cleaner with a lint-free cloth to wipe the chair down. Check for any rust spots and if you find some, treat them with a metal polish that is specially made for chrome.

·        Painting Upholstery: Not only is paint an easy way to fix or update household items, but it’s quick and affordable! However, many people don’t realize that instead of spending their hard-earned money on a new piece of furniture or slipcover, you can easily paint your upholstery for a new look! We’ve made a list of steps to take when painting your upholstery located below:

Ø  Once you pick your paint type and color, add fabric/textile medium so the paint softens. This allows the paint to soak into the fabric rather than settling on top of it.
Ø  Lightly dampen your furniture before painting (spraying water from a spray bottle works best).
Ø  Use a stiff bristle brush to go over the fabric.
Ø  If fibers in the fabric begin to rise, use a sanding block to make them smooth.

About Jennifer Adams: Since she was younger, Jennifer Adams has had a love for interior design. While she worked as a housekeeper during her ten years, Jennifer studied the science of sleep, using the luxury bedding collection she made at work as her laboratory. Since then, Jennifer has become an interior designer, developing the perfect bed for clients to enjoy the ultimate sleep experience. Her goal is to redefine soft and help people express their unique styles through their homes. Here at Home by Jennifer Adams, we want you to love coming home

A new malware has been discovered that does not steal any data from you but instead, forces hacked apps into your phone. The ‘Agent Smith’ malware has reportedly infected over 25 Android devices in the world, including 15 million in India alone.

Researchers at security firm Check Point came across this malware that poses as a Google app, takes advantage of the vulnerabilities of Android's operating system and replaces legitimately installed apps with fake ones to profit from fraud ads shown by these apps. Agent Smith started off on a popular third-party app store 9Apps, hidden inside apps that are barely there, like photo utility and sex-related apps.

After this vector attack, the malware moved to Google Play Store and hacked into 11 apps: Blockman Go: Free Realms & Mini Games by Blockman Go Studio, Cooking Witch by Ghost Rabbit, Ludo Master – New Ludo Game 2019 For Free, Angry Virus, Bio Blast – Infinity Battle: Shoot virus!, Shooting Jet, Gun Hero: Gunman Game for Free, Clash of Virus, Star Range, Crazy Juicer – Hot Knife Hit Game & Juice Blast, and Sky Warriors: General Attack. Google has now removed these infected apps from the Play Store for good.

The hackers targeted mainly Russian, Indonesian, Arabic and Hindi speakers, according to the research firm. The malware also infected devices in the U.S, the UK and Australia. Researchers have found that the activity of Agent Smith bears close resemblance to the way CopyCat, Gooligans and Hummingbird have worked lately. An interesting feature of the newly discovered malware is that it prevents the target from updating the app and only replaces portions of codes to take over the device.

Apple is revving the MacBook Air, introduced last October, with a TrueTone display. Rather than update the other specs, though, Apple is pushing the price down to $1099. The "MacBook Escape" is also getting updated to full-on "MacBook No-Escape" with Touch Bar, Touch ID, and 8th gen Intel Coffee Lake processors, all for the same $1299.
Both are also getting the same, updated third-generation butterfly keyboard that debuted with the MacBook Pro revisions earlier this year.
And, since this is back to school season, Apple is giving students $100 off and throwing in a pair of Beats Studio 3 Wireless headphones with the purchase of a qualifying MacBook or iMac.
From Apple's senior director of Mac Product Marketing, Tom Boger:
"College students love the Mac — it's the notebook they rely on from the dorm room to the classroom, and the No. 1 choice among higher education students. With a lower $999 student price for MacBook Air and the updated 13-inch MacBook Pro with faster performance, Touch Bar and Touch ID at $1,199 for students, there's never been a better time to bring a Mac to college."
Apple has also removed the 12-inch MacBook from its laptop lineup. The 12-inch, which debuted in 2015 but didn't get anything more than a slightly tweaked gold color update in 2018, was lighter and more powerful than the Air but more expensive as well, and it lacked modern security hardware like the T2 chip and Touch ID and, you know, a second USB-C port or any Thunderbolt compatibility.
Removing it greatly simplifies Apple's MacBook story.
Apple has also effectively killed the so-called "MacBook Escape" with this update. Previously, the lowest-end MacBook Pro didn't have a Touch Bar or Touch ID but rather a good, old-fashioned ESC and function key row. People who didn't care for the Touch Bar but wanted something more than the Air liked the option.
Now, it's Touch Bars across the MacBook Pro lineup. So, you gotta love it, like it, ignore it, or go with a MacBook Air.
What's especially interesting with these updates is that, unlike the higher-end MacBook Pro updates earlier in the year, Apple didn't push for the latest, faster silicon. For the MacBook Air, they chose instead to keep the same chipsets and drop the price. For the MacBook Pro, they chose the 8th instead of 9th generation — Coffee Lake instead of Coffee Lake Refresh) — but added the Touch Bar, Touch ID, and T2 hardware, and kept the price the same.
I think that shows a great sensitivity to entry-level pricing but also a pragmatism over which specs mean the most at which ends of the lineup.
But let me know what you think.

If you are fortunate enough to own a beautiful luxury car, then you will want to do your best to keep it clean. And standard cleaning agents are not going to be good enough to keep your interior looking fresh, as they are often filled with harsh chemicals and may even leave behind streaks or marks.

Instead of taking a gamble on whether or not these cleaners will work, just use our DIY recipes, and save yourself the headache and hassle. This is also a great way to avoid having it professionally cleaned, too.

For this we turned to our friends of Big Motoring World, an online used cars dealer, and they gave us some amazing tips on how to clean your luxury cars DIY-style.

Cleaning Slime

This sounds gross at first. Cleaning slime? Yuck. But this is actually a really great way for you to get into those hard to reach places and extract the dirt, dust and grime that builds up. You can use it on your car’s radio buttons, or the power window and door buttons. The point of the slime is that it is slightly tacky, so it picks up the dirt that is hard to reach.

Here are the ingredients:

·         1 1/2 cups of warm water
·         ¼ cup of borax laundry boost
·         5 ounces of school glue
·         Food Coloring (this is optional)

The Recipe:

  Using a paper cup, mix your water with borax, and stir till dissolved. Put this borax water to the side.

   In a mixing bowl mix up a half cup of warm water, the glue and 2 drops of food color.

   Add in the borax water, stir until it is firm. It is going to start as a goo-like mess, but it will get firmer as you mix it up.

   Knead this with your hands until it becomes a dry ooze ball. This can take about five or so minutes.

      If the slime is sticking to your hands, or won’t ball up, add one or two   tablespoons of borax.

       Do not use the slime unless you can roll it into a ball.

Using this is a little tricky. You must knead a piece into a firm ball, then dab what you are attempting to clean. Don’t allow the slime to sit on any electronics or surfaces for more than a second, as it will ooze inside of your unit and could ruin it. Just dab and go. It is pleasing to the touch and gets dirt out of the hard to reach nooks and crannies.

DIY Leather Cleaner

Part of the joy of owning luxury cars is the fact that they feature lovely leather interiors that look classy and provide comfort for passengers and drivers. Keeping those leather interiors looking as nice as day one is easy when you have the right products to do so. Check out this leather cleaning recipe that uses ingredients you have in your home. It will keep your leather looking healthier and conditions it, too.

What You Need:

·         ¼ cup of olive oil
·         ½ cup of regular vinegar
·         One spray bottle

All you need to do now is mix the two ingredients together within the spray bottle and shake it up really well. Spray it onto the leather and wipe it down with a cotton cloth. You can also add in a drop of your favorite essential oil into the mixture too, if you like-we added lemon-to give it a pleasant little smell. This also cuts down on the vinegar smell, too (but it doesn’t last all that long, anyway).

Do not use this on suede, whatever you do-but take note that it is fine for regular leather.

DIY Car Soap

You can make your very own car wash soap that is a lot cheaper and easier than getting into the car, battling traffic, and searching for it only to find that it is out of stock at your local auto parts store. Make yourself up a batch of soap that you can use for the next few washes that are going to come your way

Here are the ingredients:

·         ¼ cup of baking soda
·         1 Gallon bucket/jug with a lid
·         ¼ cup of dishwashing liquid
·         Water to fill the bucket almost to the top

Now mix up the solution and put the lid onto your bucket. When it is time to give your car a washing, mix the solution up again and pour one cup of it into a water bucket. Fill the water bucket up with warm water, stir it up, and then use the solution to wash your car.

Ammonia for Windows and Wipers

You can use household ammonia to clean up wipers and windows.

For wipers, cleanliness is important as they help you see better in poor weather. The same goes for windows-being able to see out of them well prevents accidents and promotes safety.

Mix up ¼ cup of household ammonia with 1 liter or 34 oz of cold water. Lift up the blades and wipe both sides of them with a soft cloth or paper towel that is saturated with the cleaner. Wipe them off with a dry cloth and lower them back down.

For windshields/windscreens, add 60 ML of ammonia to 1 liter of water and pour it into a plastic bottle with the cap on tight. Keep it in the car for washing windows. As the windows get dirty, take out your mixture and apply it with a sponge. Then dry it with soft cloth or paper towels.

Keep Lights Shining

Keep your headlights bright by using an old pair of pantyhose and some window cleaner. Apply window cleaner to the headlights and rub vigorously with the old pantyhose.


Keeping your luxury ride looking good does not have to be hard or expensive if you know the right hacks. After all, you’ve already spent a good bit of money on getting such a nice car-forget buying even more expensive and ineffective cleaning agents!

Simply make your own for an easier, less expensive option. You will enjoy the natural approach to keeping things clean, and the extra money that you have in your pocket. Best of all, you and your passengers will love riding in your clean car. 


Meat Possible is a game about how the warrior Lunaya Saves her kingdom or clan from the   piggies and canibals. Its a kind of endless side-scrolling flyer action arcade game which depicts the tragical events taking place in the outskirts of the kingdom of epicton fight in this epic aerial adventure against the pigs and the flies as you bring back peace to your kingdom 

Comic Story:

the interesting thing to notice about this game is that it has an Pre Funtional 
Comic story which is Really good to see and no other games were did in this way , Developer and Creative crew has did something different from the normal and natural gaming. the way they designed the comic was really awesome 

Anime Lovers would like to play this Game 

here is the link to view the comic-  Click Here

Game play:

Seeing as how I wanted to give the game more of a chance before I started to write my review, I kept playing more and more of it  until I felt that I had seen enough got the hang of it by around the near nine-hour mark. As I continued to play the game, I often asked myself if I was playing the game because I actually enjoyed it or if I simply felt compelled to play more of it since that’s just what I do. Surprisingly, it’s because I ended up enjoying the game. This is one of those games that gets better the more you play and realize how things work. This is a good thing because some games start to get boring the more you play them. I’m sure some will eventually feel that way with this game, but it wasn’t like that with me.

Even though this game is heavily flawed, it’s not totally bad. It’s not great, but it’s also not the worst thing I’ve ever played. It could be improved upon to become a good game, it just requires a lot of polish and a chance to realize what the game wants out of you and what needs to be done to be enjoyed. In its current state, the game is decent and will be enjoyed by some. At the same time, I predict many will have similar experiences with the game as I initially did, but the thing is I see them not giving it a second chance. While not being a must play game, I still think it has some worthwhile elements that’ll keep you entertained for a few hours.

MP 1.5 is an endless “runner” type game with game play like Gradius and the airplane levels in Cup head. One main difference between this game and those is that this game doesn’t offer as much control as they do. What I mean is that so much of what goes on in this game is automatic. You don’t feel very in control of what goes on, a lot feels very random.
You have to destroy enemies and rocks one after the other before you automatically unleash a special combo attack, but I feel as if things would be better if I could store these combo attacks for moments like a challenging boss fight or an instance in which the screen is full of too many enemies/rocks to be able to dodge. There is one special offensive ability that is stored, but it’s very limited and you have to purchase it. The combo attacks in this game are pretty much unlimited, but you have to work towards getting them and you can at times end up using them even if you didn’t mean to.

The game is endless as long as you survive. If you take too much damage, you’ll eventually die. Besides the first boss, you can ignore the other two bosses by not flying into them and you can keep playing. I did this, and I ended up getting an S ranking during one of my runs. High score junkies/marathoners will really enjoy this part of the game, but if anything, adding a time meter to see how long your runs last would make things a bit more interesting.
The endless nature of this game is confusing because if you ignore the bosses you can just keep playing, but at the same time I assume that if there are bosses present, then you must be able to beat the game and in that sense it’s not really endless. As it stands, the bosses come off as a sort of transition point/marker from one “level” to another. If anything, dealing with the bosses leads to a lot of confusion. You can beat the first two bosses in pretty much the same way, but the “elite” boss, which I assume is the last one, doesn’t receive damage from doing what you‘ve done in previous fights. It left me thinking if it was really my fault that this boss wasn’t being damaged at all or if something is up with the game.
As you go through the bosses, the later areas are more difficult to get through as the number of enemies you deal with vastly increases. Based on what the creators of this game said, the reward for beating all the bosses is a special cut scene. This game didn’t really make me want to learn more about its back story/lore, so a special cut scene doesn’t really sound that special to me. Seeing as how the creators of this game labelled it as endless, I treated it as such and from everything I saw after having played it for nearly 9 hours, I feel as if I can competently discuss what it has to offer.
For the most part, you deal with two kinds of enemies, flies that can be destroyed by flying into them (you fly into them and your avatar automatically slashes/cuts them) and pigs that can mainly be destroyed with the use of your “shield”, but you can also use special abilities/combos to take them out. The game would be better if you had more control over the combat rather than just flying into enemies and automatically taking them out.
Flying into objects/enemies being what causes so many things to happen feels like it’s too much. I’d rather have to press different specific button combinations to unleash what I want, kind of like how the boss fights will tell you things like “press the LT + RT now!”. This is especially evident with the special combo abilities. They remind me of the special partners in Marvel vs Capcom 1, but in that game, you specifically controlled when the attack was released. To some extent you can control that in this game, but it’s not as fully controllable as I would’ve liked for it to have been.
There’s a bit of a learning period in this game. It looks simple, but there’s more to it than flying around and running into things. There’s a brief tutorial that explains things to you, but you can expand on what’s learned to make the gameplay deeper than it initially appears to be. Even after nearly 9 hours of play time, I learned how to deal more damage against bosses to get through them much faster. The benefit of this is that I’m able to encounter the other bosses much sooner and with more health.
Still, the game is heavily flawed in many ways. One thing that really aggravates me is how you can be damaged without actually getting hit. I don’t know if that’s an immediate result from not hitting the prompted buttons during a boss fight (it’s the only time in which this occurs), but it happens. I honestly don’t know if this is player or the game’s fault. I say this because certain parts of the game feel incomplete. It doesn’t help that the game’s shop menu states how more item options are soon to come, and I don’t know if that means it’ll eventually be patched in or if it was simply left that way.
As you fly through the game, you’re able to heal yourself by collecting two different kinds of chests that are both “red” (they look yellow) and blue. The thing is, you must collect three of the same color chests in a row to get an extra heart for your health meter. If you collect different colored chests one after the other, you lose points and you won’t end up gaining more health. I don’t exactly know the max amount of hearts that your health meter has, but you’re able to gain a lot, which is especially helpful when you reach later areas during a long run.
What’s really interesting about the collecting of these chests is that they’re randomly scattered about, and you have to alter your flight patterns to collect them. I specifically use the term flight pattern because in this game you fly. It seems a bit weird, mainly because in other games with similar game play you’re in a plane, but in this one you’re a flying character. As a result of that, things are made interesting because you’ll end up following different flight patterns as your run goes on, you can’t stick to flying in the same way or you’ll end up being damaged.
The backgrounds/areas in the game do vary based on how much progress you’ve made, going from a largely outdoorsy looking area to one that looks more like a castle area. Besides that, they don’t look good at all. It looks as if it’s been zoomed in and it leaves me thinking that it would’ve looked a lot better if it had more detail or was simply zoomed out. I know those aren’t the most technical terms, but that’s the impression I got from having played this game.

Throughout your run you’ll also encounter three mini games. A slot machine where you have to at least match up twice to get coins or more health and two shooting gallery type mini games where you’re mainly taking out flying rocks and flies. The main point of these mini games is to offer something slightly different from the main gameplay, but it also works to reward you by offering coins and more health if you are successful in accomplishing what they ask of you. Even though they’re interesting the first few times you play them, they quickly get very boring. After having played through every mini game multiple times, I started to avoid them and only felt the need to play them when I needed more health. The problem with this is that not every mini game offers health so most of the time you’re forced to play something you don’t really want to.
MP 1.5 is a game where its graphics/visuals vary a lot. The art/visuals looking great in some areas and looking bad in most of the others is a bit frustrating. This is especially noticeable with the game’s intro. Its absolutely stunning pixel art in the intro looks like it could’ve easily been part of the SNES’s heyday and it made me wish the entire game looked like that, (kind of how some anime has great animated intros while also having crap animation during the rest of the show) but at the same time, the rest of the game just looks very bland.
Due to the game’s rough looking backgrounds, my first thought was that the game felt and looked like a simple flash game that you’d find on newgrounds. That was one of the first things that made me feel that this game was more of a mobile game meant for smartphones. I doubt all of this would be that noticeable on a smaller screen, but since I do play on a 27 in 1440p/144hz monitor, every flaw is more noticeable. I realize graphics, art, and the overall visuals aren’t as important as gameplay, but at the end of the day, presentation matters.
Some games are done in such a way that you end up interested in the lore, even if it’s not presented in an obvious way, much like Dark Souls, but this game isn’t like that. I know that there’s a story behind the game, mainly because there are comic book chapters that go along with the game, which the developers refer to the whole combination of game/comic as being trans-media, but its overall gameplay doesn’t make me interested in what’s going on. There are instances of storytelling in the game, mainly through brief statements from your combo specialists, but they’re very few and far apart. The intro has some comic book panels that give you a brief intro (extremely brief, they go by very fast and give you a small window of time to read them) as to what’s going on, but after that, there’s not much present during the actual gameplay.
Seeing as how collecting coins/jewels is a big part of this game, it’d make sense that the point of collecting these valuables is to use them to make purchases in the shop menu. Still, the shopping system in this game feels a bit weird. You can use coins to buy upgrades, which make the game a bit easier to deal with, but they eventually become useless if you buy too many of the low-level upgrades (score multipliers, start with more hearts at the beginning of the game).
Despite the setting and what’s offered to you before you start playing, this game didn’t really motivate me to look deeper into the lore. Plus, I can play through the game without really having to know the in-depth story. It can basically be summed up as your kingdom is under attack and you have to defend it. I don’t want to disparage the game, but what it offers through its game play is similar to Tetris. What I mean is that Tetris is a game that’s fully about its game play, there are no story elements at all and MP 1.5 is similar by having 80-90% of it being just about the gameplay. It can get pretty intricate with what you can do and how you approach what needs to be done, but knowing or not knowing the story being presented won’t hold you back from enjoying the game. I’m sure it’ll interest some people and it may make them seek out the comic book chapters, but I don’t see that happening with the average player of this game.

Official Trailer:

system Requirements:


    • OS: Windows 7 or newer
    • Processor: Almost any
    • Memory: 2 GB RAM
    • Graphics: Almost any
    • Storage: 250 MB available space

Mac Os:

Processor: Almost any
Memory: 2 GB RAM
Graphics: Almost any

Storage: 300 MB available space

I can frankly say that this is the game for anime lovers and it is presented in this way that no one could easily finish that , if you really bored of playing ordinary computer games then give it a try!..
play this game to win the cash amount of 100$ 
click here to play the contest and win cash money- contest
Click here to download the game-  Download 

Captain Marvel is the next MCU movie set for release when it flies into theaters this March. There are still some questions surrounding the movie, but its runtime is no longer one of them.
With tickets for the movie going on sale very soon, theater chains have updated information for Captain Marvel, including the runtime for the highly anticipated MCU movie. According to AMC Theaters, Captain Marvel’s runtime will come in at two hours and ten minutes.
Interestingly, some other theater chains state a time of two hours and eight minutes or nine minutes, but the difference is negligible. What is worth taking note of is that the movie won’t be an epic three-hour long saga. It’ll do its job in telling Captain Marvel’s story while connecting to the overarching MCU storyline.
Marvel tends to keep its non-Avengers movies around that two-hour and ten-minute timeframe. They always go over two hours but never by much so as to keep things from dragging on. Here’s a look at how long MCU movies have been over the past two years excluding Avengers: Infinity WarCaptain Marvel’s runtime falls right in line.
  • Ant-Man and the Wasp – 2 hours, 5 minutes
  • Black Panther – 2 hours, 15 minutes
  • Thor: Ragnarok – 2 hours, 10 minutes
  • Spider-Man: Homecoming – 2 hours, 13 minutes
  • Guardians of the Galaxy Vol. 2 – 2 hours, 18 minutes
Captain Marvel will arrive in theaters March 8.

Earlier this week, Amazon rolled out Apple Music support for its Alexa-enabled speakers. That included devices like the Echo, Echo Show, Echo Spot, Echo Dot and more. But what about all of those third-party speakers that feature Alexa? They’re getting Apple Music support as well.
The news was confirmed by Mashable’s Raymond Wong, who asked Amazon the question directly if support for third-party Alexa speakers was going to happen. Amazon said it would happen “in the future” but did not provide details on timing.
🚨UPDATE!!!🚨Amazon has confirmed to me @AppleMusic will be coming to other Alexa enabled devices in the future. When? Idk... but hopefully soon

One of the big advantages Amazon Alexa speakers have over Apple’s HomePod is that it encompasses a lot of different speakers, including third-party ones. Apple’s move to work with Amazon to add Apple Music integration with its Echo speakers is undoubtedly to get Apple Music on more smart speakers. It’s now available on Amazon’s first-party speakers and soon it’ll be available on third-party speakers.